/* Extra room for the iPhone status bar and home indicator. Applied only in the Games Vault iOS app. */
html.gv-ios-app {
    --gv-ios-top: max(14px, env(safe-area-inset-top, 0px));
    --gv-ios-bottom: max(34px, env(safe-area-inset-bottom, 0px));
    /* gv-ios-copy.js replaces this with the measured height of the game header. */
    --gv-head: calc(62px + var(--gv-ios-top));
    overflow-x: hidden !important;
    max-width: 100%;
    overscroll-behavior-x: none;
}

html.gv-ios-app body {
    box-sizing: border-box;
    overflow-x: hidden !important;
    max-width: 100%;
    width: 100%;
    overscroll-behavior-x: none;
    touch-action: pan-y;
}

html.gv-ios-app .gv-filters,
html.gv-ios-app .gv-ticker-track,
html.gv-ios-app .dl-hub__viewport {
    overflow-x: hidden !important;
}

html.gv-ios-app .gv-filters {
    flex-wrap: wrap;
}

html.gv-ios-app body.gv-page {
    padding-top: var(--gv-ios-top);
    padding-bottom: var(--gv-ios-bottom);
}

html.gv-ios-app .game-top-bar {
    padding-top: calc(0.7rem + var(--gv-ios-top)) !important;
}

html.gv-ios-app body.with-game-header {
    padding-top: var(--gv-head) !important;
}

html.gv-ios-app .scorecard-grand-total-bar {
    padding-bottom: calc(0.65rem + var(--gv-ios-bottom)) !important;
}

html.gv-ios-app .game-container {
    padding-bottom: calc(58px + var(--gv-ios-bottom)) !important;
}

/* Hidden badge tooltips reach past the right edge, which made the whole menu pan sideways. */
html.gv-ios-app .game-menu-container {
    overflow-x: hidden !important;
}

html.gv-ios-app .badge-display-grid {
    grid-template-columns: repeat(auto-fill, minmax(88px, 1fr)) !important;
}

html.gv-ios-app .badge-display-item {
    min-width: 0;
}

/* A game screen fills the space under the fixed header, not a whole screen below it. */
html.gv-ios-app body.with-game-header .game-screen.active {
    min-height: calc(100vh - var(--gv-head)) !important;
    min-height: calc(100dvh - var(--gv-head)) !important;
}

/* The body already clears the header, so the shell does not clear it a second time. */
html.gv-ios-app body.with-game-header .game-screen > [class*="-shell"] {
    padding-top: 0.75rem !important;
    padding-bottom: 0.25rem !important;
}

/* The You-versus-Opponent card count belongs to the card games. Elsewhere it only made the header taller than the space kept for it. */
html.gv-ios-app.gv-game-playyourcardsright .game-header-scoreboard,
html.gv-ios-app.gv-game-montyhall .game-header-scoreboard,
html.gv-ios-app.gv-game-dicebox .game-header-scoreboard,
html.gv-ios-app.gv-game-canyousortit .game-header-scoreboard,
html.gv-ios-app.gv-game-solitaire .game-header-scoreboard {
    display: none !important;
}

html.gv-ios-app:not(.gv-game-gofish):not(.gv-game-gofish5):not(.gv-game-numerouno) .scoreboard-card-count {
    display: none !important;
}

/* Boards that were a few pixels wider than a phone. */
html.gv-ios-app .game-screen.active [class*="-board-wrap"] {
    box-sizing: border-box;
    max-width: 100%;
}

html.gv-ios-app body.ch-page .ch-board,
html.gv-ios-app body.dr-page .dr-board {
    width: min(max(300px, calc(100vh - 340px)), calc(100vw - 52px), 560px);
    height: min(max(300px, calc(100vh - 340px)), calc(100vw - 52px), 560px);
}

html.gv-ios-app body.nb-page .nb-board {
    box-sizing: border-box;
    max-width: 100%;
}

html.gv-ios-app body.sk-page .sk-board {
    --sk-cell: min(68px, calc((min(100vw, 520px) - 40px) / (var(--sk-n) + 2.2)));
}

/* Likewise: the analogy and all four options on one screen. */
html.gv-ios-app body.lw-page .lw-pair {
    grid-template-columns: minmax(0, 1fr) auto minmax(0, 1fr);
}

html.gv-ios-app body.lw-page .lw-rel {
    white-space: nowrap;
}

html.gv-ios-app body.lw-page .lw-card {
    min-height: 84px;
}

html.gv-ios-app body.lw-page .lw-card svg {
    width: 64px;
    height: 64px;
}

html.gv-ios-app body.lw-page .lw-option svg {
    width: 58px;
    height: 58px;
}

/* The Climb: the wall's widest row is three, five or seven slots. */
html.gv-ios-app body.pycr-page .pycr-wall {
    padding: 1.2rem 0.4rem 1.4rem;
    min-height: 0;
    box-sizing: border-box;
}

html.gv-ios-app body.pycr-page .pycr-rows {
    gap: 0.8rem;
}

html.gv-ios-app body.pycr-page .pycr-row {
    gap: 0.4rem;
}

html.gv-ios-app body.pycr-page .pycr-wall[data-length="5"] {
    --card-width: min(132px, calc((100vw - 56px - 0.8rem) / 3));
    --card-height: calc(var(--card-width) * 1.4);
}

html.gv-ios-app body.pycr-page .pycr-wall[data-length="8"] {
    --card-width: min(132px, calc((100vw - 56px - 1.6rem) / 5));
    --card-height: calc(var(--card-width) * 1.4);
}

html.gv-ios-app body.pycr-page .pycr-wall[data-length="13"] {
    --card-width: min(100px, calc((100vw - 56px - 2.4rem) / 7));
    --card-height: calc(var(--card-width) * 1.4);
}

/* These closing hints repeat How to Play and pushed the board off a phone screen. */
html.gv-ios-app body.nb-page .nb-hint,
html.gv-ios-app body.shs-page .shs-hint,
html.gv-ios-app body.mi-page .mi-hint,
html.gv-ios-app body.mm-page .mm-hint,
html.gv-ios-app body.mm-page .mm-palette-label {
    display: none;
}

/* Enemy Fleet set-up: grid, ships and the placement buttons on one screen. The steps are in How to Play. */
html.gv-ios-app.gv-game-battleships .board-cell {
    width: min(30px, calc((100vw - 104px) / 10)) !important;
    height: min(30px, calc((100vw - 104px) / 10)) !important;
}

html.gv-ios-app.gv-game-solitaire {
    --pile-gap: 4px;
    --card-width: min(70px, calc((100vw - 58px) / 7));
    --card-height: calc(var(--card-width) * 1.4);
    --tableau-offset-up: 24px;
}

html.gv-ios-app.gv-game-solitaire #game-container {
    height: calc(100vh - var(--gv-head)) !important;
    height: calc(100dvh - var(--gv-head)) !important;
    min-height: 0 !important;
}

html.gv-ios-app.gv-game-solitaire .card .pip {
    font-size: 0.7em;
}

html.gv-ios-app.gv-game-solitaire .game-header-left {
    min-width: 0;
    flex: 1 1 auto;
    overflow: hidden;
}

html.gv-ios-app.gv-game-solitaire .solitaire-game-info {
    gap: 4px !important;
    min-width: 0;
}

html.gv-ios-app.gv-game-solitaire .solitaire-game-info .info-badge {
    padding: 3px 6px !important;
    font-size: 0.75rem !important;
    gap: 3px !important;
}

html.gv-ios-app.gv-game-triggle body {
    margin: 0 !important;
}

html.gv-ios-app.gv-game-triggle .game-screen-modal {
    padding: 0 !important;
}

html.gv-ios-app.gv-game-triggle .game-screen-modal .game-screen-content {
    box-sizing: border-box;
    width: 100vw !important;
    max-width: 100vw !important;
    height: 100vh;
    height: 100dvh;
    max-height: none !important;
    padding: var(--gv-ios-top) 0 var(--gv-ios-bottom) !important;
    border: 0 !important;
    border-radius: 0 !important;
}

html.gv-ios-app.gv-game-triggle .game-screen-content .game-container {
    max-height: 100% !important;
    height: 100%;
    padding-top: 0 !important;
}

html.gv-ios-app.gv-game-triggle .game-screen-content .game-top-bar {
    position: static !important;
    height: auto !important;
    min-height: 0 !important;
    padding: 0.4rem 0.75rem !important;
    background: rgba(15, 23, 42, 0.95) !important;
    box-shadow: none !important;
}

html.gv-ios-app.gv-game-triggle .game-screen-modal .modal-header {
    padding-top: 0.25rem !important;
    padding-bottom: 0.25rem !important;
}

html.gv-ios-app.gv-game-triggle .game-screen-content .game-board-container {
    min-height: 0 !important;
    padding: 0.5rem !important;
}

html.gv-ios-app .fr-pond:not(.is-circular) {
    flex-wrap: wrap !important;
    justify-content: center;
    row-gap: 1.3rem;
    overflow: visible !important;
}

html.gv-ios-app.gv-game-battleships .ship-placement-panel {
    padding: 8px 10px !important;
}

html.gv-ios-app.gv-game-battleships .ship-placement-panel h3 {
    margin: 0 0 6px;
    font-size: 1rem;
}

html.gv-ios-app.gv-game-battleships .ship-selection {
    display: grid !important;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: 6px !important;
    margin-bottom: 8px !important;
}

html.gv-ios-app.gv-game-battleships .ship-select-btn {
    min-height: 36px;
    padding: 6px 8px !important;
    font-size: 0.8rem;
    margin: 0 !important;
}

html.gv-ios-app.gv-game-battleships .placement-controls {
    flex-direction: row !important;
    gap: 6px !important;
    margin-bottom: 0 !important;
}

html.gv-ios-app.gv-game-battleships .placement-controls button {
    flex: 1 1 0;
    min-width: 0;
    padding: 10px 6px !important;
    font-size: 0.85rem;
    margin: 0 !important;
}

html.gv-ios-app.gv-game-battleships .placement-hint {
    display: none;
}

/* Geopinnr: the coordinate boxes and Locate / Identify on one screen. */
html.gv-ios-app body.pd-page .pd-hint,
html.gv-ios-app body.pd-page .pd-coord-note {
    display: none;
}

html.gv-ios-app body.pd-page .pd-panel {
    padding-top: 0.6rem;
    padding-bottom: 0.6rem;
}

html.gv-ios-app body.pd-page .pd-steps {
    margin-bottom: 0.4rem;
}

html.gv-ios-app body.pd-page .pd-prompt {
    margin-bottom: 0.4rem;
}

html.gv-ios-app body.pd-page .pd-lock-label {
    margin: 0.4rem 0;
}

/* Mastermind: ten rows, the colours and Submit on one screen. */
html.gv-ios-app body.mm-page .mm-toolbar {
    margin-bottom: 0.4rem;
}

html.gv-ios-app body.mm-page .mm-status {
    margin-bottom: 0.35rem;
}

html.gv-ios-app body.mm-page .mm-board {
    gap: 0;
    padding: 0.4rem 0.5rem 0.45rem;
}

html.gv-ios-app body.mm-page .mm-row {
    padding: 0 0.1rem;
}

html.gv-ios-app body.mm-page .mm-hole {
    width: min(22px, 2.6dvh);
    height: min(22px, 2.6dvh);
}

html.gv-ios-app body.mm-page .mm-palette {
    margin-bottom: 0.4rem;
}

html.gv-ios-app body.mm-page .mm-swatch {
    width: 34px;
    height: 34px;
}

/* Sudoku: the screen is only as tall as the space under the header. */
html.gv-ios-app #sudoku-game.active {
    min-height: 0 !important;
    padding-bottom: 0 !important;
}

/* Angle Chase: diagram and number pad on one screen. The hint repeats How to Play. */
html.gv-ios-app body.ac-page .ac-hint {
    display: none;
}

html.gv-ios-app body.ac-page .ac-board svg {
    max-height: 25dvh;
}

html.gv-ios-app body.ac-page .ac-pad button {
    min-height: 40px;
}

/* Tintlock: board and keypad share one screen, so Submit is never below the fold. */
html.gv-ios-app body.pwordle-page {
    --tile-size: min(45px, 5.4dvh);
    --key-height: min(45px, 5.2dvh);
}

html.gv-ios-app body.pwordle-page:has(#game-screen.active),
html.gv-ios-app body.pwordle-page.with-game-header {
    padding-top: var(--gv-head) !important;
}

html.gv-ios-app body.pwordle-page #game-screen.pwordle-container.active {
    min-height: 0 !important;
    height: calc(100dvh - var(--gv-head)) !important;
    padding: 40px 8px 0 !important;
    box-sizing: border-box;
}

html.gv-ios-app body.pwordle-page .pwordle-board-container {
    flex: 1 1 auto;
    min-height: 0;
    padding: 6px 8px !important;
    overflow: hidden !important;
}

html.gv-ios-app body.pwordle-page .pwordle-board {
    box-sizing: border-box;
    padding: 10px 12px !important;
}

html.gv-ios-app body.pwordle-page .pwordle-keyboard {
    flex-shrink: 0;
    padding: 8px 4px var(--gv-ios-bottom) !important;
}

html.gv-ios-app body.pwordle-page .keyboard-actions {
    margin-top: 6px;
}

html.gv-ios-app body.pwordle-page .practice-indicator {
    top: calc(var(--gv-head) + 6px);
    padding: 5px 14px;
}

html.gv-ios-app body.pwordle-page .hard-mode-indicator {
    top: calc(var(--gv-head) + 6px);
    padding: 5px 14px;
}

html.gv-ios-app body.pwordle-page .practice-indicator:not(.hidden) ~ .hard-mode-indicator {
    top: calc(var(--gv-head) + 40px);
}

/* Whittle: the page already clears the header, so the card stack and its buttons sit above the bottom bar. */
html.gv-ios-app body.guesswho-page.with-game-header .container {
    padding-top: 0 !important;
    min-height: 0 !important;
}

html.gv-ios-app body.guesswho-page #game-screen.active {
    min-height: 0 !important;
    height: calc(100dvh - var(--gv-head)) !important;
}

/* Calculadle: the same board-and-keyboard shape as Tintlock. */
html.gv-ios-app body.mathdle-page {
    --tile-size: min(48px, 5.6dvh);
    --key-height: min(46px, 5.2dvh);
}

html.gv-ios-app body.mathdle-page #game-screen.mathdle-container.active {
    min-height: 0 !important;
    height: calc(100dvh - var(--gv-head)) !important;
    padding: 8px 6px 0 !important;
    box-sizing: border-box;
}

html.gv-ios-app body.mathdle-page .mathdle-board-container {
    flex: 1 1 auto;
    min-height: 0;
    padding: 6px 4px !important;
    overflow: hidden !important;
}

html.gv-ios-app body.mathdle-page .mathdle-board {
    box-sizing: border-box;
    max-width: 100% !important;
    padding: 8px !important;
}

html.gv-ios-app body.mathdle-page .mathdle-keyboard {
    flex-shrink: 0;
    padding: 6px 2px var(--gv-ios-bottom) !important;
}

/* 1 big 5 small: numbers, operations and Submit share one screen; history scrolls in its own panel. */
html.gv-ios-app body.countdown-page .game-container {
    height: calc(100dvh - var(--gv-head)) !important;
    padding: 6px 8px var(--gv-ios-bottom) !important;
    box-sizing: border-box;
    overflow: hidden;
}

html.gv-ios-app body.countdown-page #game-play-screen.active {
    min-height: 0 !important;
    height: 100%;
}

html.gv-ios-app body.countdown-page .game-play-layout {
    height: 100%;
    gap: 6px;
}

html.gv-ios-app body.countdown-page .target-card {
    padding: 4px 12px !important;
}

html.gv-ios-app body.countdown-page .target-card .timer-display,
html.gv-ios-app body.countdown-page .target-card .countdown-clock {
    width: 60px !important;
}

html.gv-ios-app body.countdown-page .target-card .countdown-clock-svg {
    width: 60px !important;
    height: 60px !important;
}

html.gv-ios-app body.countdown-page .game-main-content {
    flex: 1 1 auto;
    min-height: 0;
    display: flex;
    flex-direction: column;
    gap: 6px !important;
}

html.gv-ios-app body.countdown-page .game-middle-column {
    order: 1 !important;
    flex: 0 0 auto !important;
    display: flex;
    flex-direction: column;
    gap: 6px;
}

html.gv-ios-app body.countdown-page .game-right-column {
    order: 2 !important;
    flex: 1 1 auto !important;
    min-height: 0;
    overflow-y: auto;
    -webkit-overflow-scrolling: touch;
}

html.gv-ios-app body.countdown-page .game-right-column > * {
    flex-shrink: 0;
}

html.gv-ios-app body.countdown-page .game-left-column {
    order: 3 !important;
    flex: 0 0 auto !important;
}

html.gv-ios-app body.countdown-page .numbers-section,
html.gv-ios-app body.countdown-page .operations-section {
    padding: 6px !important;
    margin: 0 !important;
}

html.gv-ios-app body.countdown-page .numbers-section h3,
html.gv-ios-app body.countdown-page .operations-section h3 {
    display: none;
}

html.gv-ios-app body.countdown-page .number-tiles {
    grid-template-columns: repeat(6, 1fr) !important;
    gap: 5px !important;
}

html.gv-ios-app body.countdown-page .number-tile {
    min-height: 50px !important;
    padding: 0.4rem 0.1rem !important;
    font-size: 1.15rem !important;
}

html.gv-ios-app body.countdown-page .operation-buttons {
    grid-template-columns: repeat(6, 1fr) !important;
    gap: 5px !important;
}

html.gv-ios-app body.countdown-page .operation-btn {
    min-height: 44px !important;
    padding: 0.3rem 0.1rem !important;
}

html.gv-ios-app body.countdown-page .control-buttons-column {
    grid-template-columns: repeat(6, 1fr) !important;
    gap: 5px !important;
    padding: 6px !important;
}

html.gv-ios-app body.countdown-page .control-buttons-column .btn {
    grid-column: span 2;
    min-height: 40px !important;
    padding: 0.35rem 0.25rem !important;
    margin: 0 !important;
    font-size: 0.85rem !important;
}

html.gv-ios-app body.countdown-page .control-buttons-column #executeBtn,
html.gv-ios-app body.countdown-page .control-buttons-column #submitBtn {
    grid-column: span 3;
    order: 2;
}

html.gv-ios-app body.countdown-page .control-buttons-column #submitBtn {
    max-width: none !important;
    width: 100%;
}

/* iPad: keep the stack inside the screen so the buttons stay above the bottom edge. */
@media (min-width: 577px) {
    html.gv-ios-app body.countdown-page .game-container {
        display: flex !important;
        flex-direction: column;
    }

    html.gv-ios-app body.countdown-page .countdown-container {
        flex: 1 1 auto;
        min-height: 0;
        padding: 0.5rem 0.5rem 0 !important;
    }

    html.gv-ios-app body.countdown-page .control-buttons-column {
        display: grid !important;
        position: static;
    }
}

/* Games directory: one search bar, then every game A to Z. No featured banner, popular six or category filters. */
html.gv-ios-app #gv-featured-slot,
html.gv-ios-app .gv-toolbar-filters,
html.gv-ios-app #gv-bookshelf-toggle,
html.gv-ios-app #gv-az-toggle,
html.gv-ios-app .gv-drawer-nav a[href="#gv-party-section"],
html.gv-ios-app #gv-daily-leagues,
html.gv-ios-app .gv-drawer-nav a[href="#gv-daily-leagues"],
html.gv-ios-app .gv-drawer-nav a[href^="https://mathsvault.uk"] {
    display: none !important;
}

html.gv-ios-app .gv-toolbar {
    display: block;
    margin-bottom: 1rem;
}

html.gv-ios-app .gv-toolbar-tools {
    display: flex;
    flex-wrap: nowrap;
    gap: 0.5rem;
    width: 100%;
}

html.gv-ios-app .gv-search {
    flex: 1 1 auto;
    width: auto;
    min-width: 0;
}

html.gv-ios-app .gv-sort {
    position: relative;
    flex: 0 0 auto;
}

html.gv-ios-app .gv-sort[hidden] {
    display: none;
}

html.gv-ios-app .gv-sort i {
    position: absolute;
    left: 0.8rem;
    top: 50%;
    transform: translateY(-50%);
    color: var(--gv-gold, #FAB719);
    pointer-events: none;
}

html.gv-ios-app .gv-sort select {
    appearance: none;
    -webkit-appearance: none;
    box-sizing: border-box;
    min-height: 48px;
    max-width: 44vw;
    padding: 0.75rem 0.85rem 0.75rem 2.3rem;
    border-radius: 12px;
    border: 1px solid var(--gv-border-soft, rgba(255, 255, 255, 0.12));
    background: rgba(0, 0, 0, 0.4);
    color: var(--gv-text, #f1f5f9);
    font: inherit;
    font-size: 1rem;
    font-weight: 600;
}

html.gv-ios-app .gv-sort select:focus {
    outline: 2px solid rgba(250, 183, 25, 0.45);
    outline-offset: 1px;
    border-color: var(--gv-gold, #FAB719);
}

html.gv-ios-app .gv-sort option {
    background: #0f172a;
    color: #f1f5f9;
}

html.gv-ios-app .gv-search input {
    box-sizing: border-box;
    min-height: 48px;
    padding: 0.75rem 1rem 0.75rem 2.7rem;
    font-size: 1rem;
    background: rgba(0, 0, 0, 0.4);
}

html.gv-ios-app .gv-search i {
    left: 1rem;
    font-size: 1rem;
}

/* Games directory: the poster takes a third of the width and the details sit beside it. */
@media (max-width: 980px) {
    html.gv-ios-app body:not(.is-bookshelf) .gv-grid {
        grid-template-columns: 1fr;
        gap: 0.8rem;
    }
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card {
    display: grid;
    grid-template-columns: calc(100vw / 3) minmax(0, 1fr);
    align-items: center;
    min-height: 0;
    background: linear-gradient(145deg, #1e293b, #0f172a);
}

@media (min-width: 701px) {
    html.gv-ios-app body:not(.is-bookshelf) .gv-grid {
        grid-template-columns: repeat(2, minmax(0, 1fr));
    }

    html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card {
        grid-template-columns: minmax(0, 1fr) minmax(0, 2fr);
    }
}

@media (min-width: 1280px) {
    html.gv-ios-app body:not(.is-bookshelf) .gv-grid {
        grid-template-columns: repeat(3, minmax(0, 1fr));
    }
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card:hover,
html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card:focus-visible {
    transform: none;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card-media {
    aspect-ratio: 1 / 1;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card-media::after,
html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card-tags {
    display: none;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card-body {
    background: var(--gv-surface-solid, #121a2b);
    align-self: stretch;
    justify-content: center;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-daily-badge {
    top: 0.3rem;
    right: auto;
    left: 0.3rem;
    justify-content: center;
    width: 1.5rem;
    height: 1.5rem;
    padding: 0;
    font-size: 0.68rem;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-daily-badge span {
    display: none;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card-body {
    gap: 0.35rem;
    padding: 0.7rem 0.75rem 0.75rem;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card-tags {
    gap: 0.25rem;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-tag {
    font-size: 0.58rem;
    padding: 0.1rem 0.35rem;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card-title {
    font-size: 1.08rem;
    line-height: 1.2;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-card-desc {
    font-size: 0.8rem;
    line-height: 1.35;
    -webkit-line-clamp: 2;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-stats {
    display: flex;
    flex-wrap: wrap;
    align-items: center;
    gap: 0.2rem 0.75rem;
    margin-top: 0;
    padding: 0.3rem 0.5rem;
    min-height: 0;
    border-radius: 8px;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-stats .stat-item {
    flex-direction: row;
    gap: 0.3rem;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-stats .stat-icon {
    display: inline-flex;
    font-size: 0.72rem;
    color: var(--gv-text-muted, #a8b3c5);
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-stats .stat-value {
    font-size: 0.82rem;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-stats .gv-daily-rank {
    flex-basis: 100%;
    margin-top: 0;
    font-size: 0.7rem;
}

html.gv-ios-app body:not(.is-bookshelf) .gv-grid .gv-play {
    margin-top: 0.1rem;
    padding: 0.45rem 0.75rem;
    font-size: 0.85rem;
    border-radius: 8px;
}

html.gv-ios-app .game-menu-screen::before {
    background-image: var(--menu-bg-image-portrait, var(--menu-bg-image, none));
    background-size: contain;
    background-color: #0b1220;
}

/* iPad: the poster follows the orientation. iPhone keeps the whole portrait poster. */
@media (min-width: 700px) and (min-height: 700px) {
    html.gv-ios-app .game-menu-screen::before {
        background-size: cover;
    }
}

@media (min-width: 700px) and (min-height: 700px) and (orientation: landscape) {
    html.gv-ios-app .game-menu-screen::before {
        background-image: var(--menu-bg-image-landscape, var(--menu-bg-image, none));
    }
}

html.gv-ios-app .gv-poster-zoom-fill {
    position: fixed;
    inset: -60px;
    z-index: 0;
    background-position: center;
    background-size: cover;
    background-repeat: no-repeat;
    filter: blur(36px) brightness(0.5);
    opacity: 0;
    transition: opacity 0.4s ease;
}

html.gv-ios-app .gv-poster-zoom.is-filling .gv-poster-zoom-fill {
    opacity: 1;
}

html.gv-ios-app .gv-poster-zoom-img.is-app-poster.is-wide.is-filling {
    background: transparent;
}

/* Pop-up modals: keep the card clear of the status bar and home indicator. */
html.gv-ios-app .modal:has(> .modal-content) {
    box-sizing: border-box;
    padding-top: calc(var(--gv-ios-top) + 0.5rem) !important;
    padding-bottom: calc(var(--gv-ios-bottom) + 0.5rem) !important;
}

html.gv-ios-app .modal > .modal-content {
    max-height: 100% !important;
    overflow-y: auto;
}

html.gv-ios-app .gv-backdrop {
    background:
        linear-gradient(160deg, rgba(11, 18, 32, 0.88) 0%, rgba(26, 35, 50, 0.78) 45%, rgba(141, 8, 10, 0.35) 100%),
        url('/interactive/shared/backgrounds/app/gamesroom.jpg?v=20261012a') center / cover no-repeat;
}

/* iPad portrait: let puzzle boards use the space instead of the desktop-sized maximum. */
@media (min-width: 700px) and (orientation: portrait) {
    html.gv-ios-app {
        --gv-pad-board: min(calc(100vw - 4rem), calc(100vh - 450px), 760px);
    }

    html.gv-ios-app body .lo-board {
        --lo-cell: min(140px, calc((var(--gv-pad-board) - 1.2rem) / var(--lo-size, 5)));
    }

    html.gv-ios-app body .cm-board {
        --cm-cell: min(160px, calc((var(--gv-pad-board) - 88px) / var(--cm-n, 3)));
    }

    html.gv-ios-app body .cm-cell {
        font-size: min(3.2rem, calc(var(--cm-cell) * 0.42));
    }

    html.gv-ios-app body .kk-board {
        --kk-cell: min(170px, calc((var(--gv-pad-board) - 12px) / var(--kk-n)));
    }

    html.gv-ios-app body .kk-cell {
        font-size: min(3.2rem, calc(var(--kk-cell) * 0.42));
    }

    html.gv-ios-app body .kk-cage-label {
        font-size: min(1.2rem, max(0.7rem, calc(var(--kk-cell) * 0.15)));
    }

    html.gv-ios-app body .nn-board {
        --nn-clue: 6.5rem;
        --nn-cell: min(110px, calc((var(--gv-pad-board) - var(--nn-clue) - 0.9rem) / var(--nn-size, 10)));
    }

    html.gv-ios-app body .nn-col-clues,
    html.gv-ios-app body .nn-row-clues {
        font-size: min(1.5rem, calc(var(--nn-cell) * 0.32));
    }

    html.gv-ios-app body .nn-row-clues {
        gap: 0.55rem;
    }

    html.gv-ios-app body .spm-board {
        --spm-cell: min(130px, calc((var(--gv-pad-board) - 1.2rem) / var(--spm-n)));
    }

    html.gv-ios-app body.sk-page .sk-board {
        --sk-cell: min(110px, calc((var(--gv-pad-board) - 12px) / (var(--sk-n) + 1.3)));
    }

    html.gv-ios-app body .sk-cell {
        font-size: calc(var(--sk-cell) * 0.42);
    }

    html.gv-ios-app body .sk-corner {
        font-size: calc(var(--sk-cell) * 0.32);
    }

    html.gv-ios-app body .sk-notes {
        font-size: max(0.6rem, calc(var(--sk-cell) * 0.14));
    }

    html.gv-ios-app body .nm-board {
        --nm-cell: min(150px, calc((var(--gv-pad-board) - 1.5rem - (var(--nm-n) + 1) * var(--nm-gap)) / var(--nm-n)));
    }

    html.gv-ios-app body .ttt-board-wrap {
        width: min(var(--gv-pad-board), 600px);
    }

    html.gv-ios-app body.nb-page .nb-board {
        width: min(var(--gv-pad-board), 600px);
    }

    html.gv-ios-app body .nb-cell {
        font-size: 2.8rem;
    }

    html.gv-ios-app body .hn-board {
        --hn-board-w: min(calc(100vw - 4rem), 760px);
    }

    html.gv-ios-app body .fs-board-wrap,
    html.gv-ios-app body .fs-board,
    html.gv-ios-app body .fm-board {
        width: min(calc(100vw - 4rem), 760px);
    }
}
